I just wanted to know, How do you make a .gif that will look more realistic and not like a millisecond behind? Is there a way to make it realistic or is it always going to be this way? Sorry if I am not making this understandable, but I just had a curiosity.
✓ ANSWER ACCEPTED
How do you make a .gif that will look more realistic...? (Please don't downvote)(Answered)
1 answer
✓ Accepted answer
Instead of using Heartbeat, use RenderStepped. Make sure the script is local.
This is your last script but with RenderStepped instead.
Frames = {251495903,251495914,251495930,251495944,251495974} --A Table/Array doesn't NEED to be local.
local frame = 1
game:GetService("RunService").RenderStepped:connect(function()--Local Script!
script.Parent.Image = "http://www.roblox.com/asset/?id="..Frames[frame]
frame = frame+1
if frame > #Frames then
frame = 1
end
end)
Hope this helps!
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2 comments
ugh you beat me.
You forgot to explain: Why should he use 'RenderStepped'? What does it do? How does it work? :P