For some reason, this only works on play solo
Server sided loadstring IS enabled
Server script:
local rf = Instance.new("RemoteFunction")
rf .Parent = game.Workspace
rf.Name = "loadstring"
function rf.OnServerInvoke()
local toreturn = loadstring([[
print('Hello')
]])
return toreturn
end
Local script:
func = game.Workspace.loadstring:InvokeServer()
func()
