IM trying to stop players from opening menu to click reset.. how can i do so?
I tried using the ReplicatedFirst Way
game.ReplicatedFirst:RemoveDefaultResetButton()
IM trying to stop players from opening menu to click reset.. how can i do so?
I tried using the ReplicatedFirst Way
game.ReplicatedFirst:RemoveDefaultResetButton()
You could break the CoreGui element's reset button by re-naming the player's Humanoid. If you need the Humanoid for damage, I believe just referencing to the new name when damaging players should keep it all functional.
game.Players.PlayerAdded:connect(function (player)
player.CharacterAdded:connect(function (character)
humanoid = character:WaitForChild('Humanoid')
humanoid.Name = 'Nova'
end)
end)
local humanoid = character:WaitForChild('Nova')
humanoid:TakeDamage(15)
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2 comments
How do you do the special letter font's an stuff?!
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