Spawn(function()
local Music = Sound:Clone()
Music.Parent = script.Parent
Music:Play()
wait(5)
Music:Destroy()
This is the function where the script plays the music. It just fades the further you are away from it. I don't know how to make it where you can hear it regardless of how far you are away from it.

2 comments
Put the sound inside of the player's character or starter gui.
The sound is played when a button is clicked. I put it in starterGUI and it still doesn't make the sound locally Audible (hear-able)