I made an electric blast that gets bigger when you equip, then click with the tool.
It does get bigger, but it just falls through the ground.
This script is a regular script inside the tool (And be sure to read the green comments):
function onClick()
script.Parent.Handle.Size = Vector3.new(30,30,30)
script.Parent.Anchored = true -- After first test, I tried adding this, but nothing really changed.
end
script.Parent.Activated:connect(onClick)

6 comments
Try adding a weld. And then when you shoot the blast, break the joints.
When you resize any welded part it becomes unwelded..
@ Goulstem , I know that, If you move, resize, rotate a weld unwelds. Use body position or body force maybe?
Ok, so when I change the size of a welded part, it unwelds. So how can I stop that?
Is this supposed to be like a fireball thing? But electric?
I just tried to resize it so it surrounds you.