The script works, but after a little while the rotating part flys and acts really buggy.
while true do
script.Parent.RotVelocity = Vector3.new(0,7.5,0)
wait()
end
The script works, but after a little while the rotating part flys and acts really buggy.
while true do
script.Parent.RotVelocity = Vector3.new(0,7.5,0)
wait()
end
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1 comment
That depends what this is intended for. Is this on an anchored object? Is it on a hinge?