For example, if Player1 has unlocked something, the door physically opens for him, but if Player2 hasn't, he can't open the door.
✓ ANSWER ACCEPTED
How would I use a LocalScript to change a brick's properties for only one specific player?
1 answer
✓ Accepted answer
You would change it normally, you need to have the Workspace Property FilteringEnabled turned to true for it to change locally. Setting filteringenabled to true does break a lot of things, you can find out what those are and more here
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