So I want a sound to play for a player, everytime they join the game. However, with the way I did it, the sound plays for everyone, not the player who just joined the game. This is the code I used to play the sound file, and it is a localscript
Game.Workspace.Sound:Play()

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My good sir, you help me so much with my game. Someones getting free VIP. (P.S. It's you.)
Dumb question though, where is player GUI. I'm using the old studio version, not the new ribbon bar one.
Okay, so to make it play for the player when they join, you will need to place the sound inside the StarterGui and then have a script play it when the join, except you will access it as PlayerGui