idk whats wrong with this but the model "Businessman" keeps breaking joints. At the first cloning of the model its doesnt break but as soon as it cloned another and so on it breaks the joints and its not spawning at the Part called "Part".
local hey = workspace.Value.Value
function yeap()
hey = hey +1
print("its doing fine")
end
function nope()
for i=1,hey do
wait()
game.ServerStorage["Businessman"]:Clone().Parent = game.Workspace.Part
game.Workspace.Part.Businessman:MakeJoints()
end
end
function done()
print("its working")
yeap()
wait(1)
nope()
end
wait(1)
for i=1,10 do
done()
end
