I made a gif script, but I am like getting tired of copying http://www.roblox.com/asset/?id=[ID] to make 23 pics into gifs. Is there a way to just put the id number in there to make it easier for me to paste the id only. This is the script I have been using before with the dancing banana GIf:
while true do
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333727"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333747"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333792"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333817"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333831"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333855"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333875"
wait(0.1)
script.Parent.Decal.Texture = "http://www.roblox.com/asset/?id=152333892"
wait(0.1)
end
I need an easier way where it will be like this: 152333727, 152333747, etc.

3 comments
Remember that you need to use
ipairsif the order matters!Destroying the decal constantly is unnecessary. You can just create one decal and override its TextureId for each iteration. I also suggest syncing to RenderStepped for the duration of the gif so its synchronized to framerate.
Thank you so much man. I am glad you got positive votes on you LegitimatlyMe.