how would you make a part inside a Player's Character Model visible when zoomed in with camera?
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how would you make a part inside a Player's Character Model visible when zoomed in with camera?
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I normally clone the arms and put them in camera and weld them to the real arms. Example
player = game.Players.LocalPlayer
local arm = player.Character["Left Arm"]:Clone()
arm.Parent = game.Workspace.CurrentCamera
local weld = Instance.new("Motor6D", arm)
weld.Part0 = arm
weld.Part1 = player.Character["Left Arm"]
This will clone the arm. And weld it to the real one
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