I have a bot, (model, that moves around and damages on touch). I want to make it when it touches a brick, it is sent back to the position it spawned in. I don't have much experience with this, so I could use some help. This is it so far.
model = Bot
script.Parent.Touched:connect(function(touched)
if touched == model then
touched.Position = UDim2.new() --position
end)

1 comment
Didn't fully answer my question, but thanks for the advise.