--It says unexpected symbol near ). It says this in output.
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(Char)
Char.Died:connect(function()
if player.TeamColor == BrickColor.new("Camo") then --You could change this color to your own.
game.Teams.Sentinel.Score.Value = game.Teams.Sentinel.Score.Value + 1
script.Parent.Text = game.Teams.Sentinel.Score.Value
--Assuming "Score" is a IntValue, then add `.Value` to it. This would give an error without it.
elseif player.TeamColor == BrickColor.new("Bright red") then --You could change this color to your own.
--What i've done is, what if the other team kills the other person? This would give them a score as well.
game.Teams.Atlas.Score.Value = game.Teams.Atlas.Score.Value + 1
script.Parent.Parent.Atlas.Text = game.Teams.Atlas.Score.Value
--Change TEAM2 to your other team, besides "Sentinel".
end)
end)
end)

1 comment
No properties (to my knowledge) have another "spot" inside of it, I mean no property has Value that I know of. There is a property named Value for IntValue,StringValue...etc. This doesn't include things like UDim2,Vector3,etc