Ok, I would of done this myself, but.. I don't know how to get into the player, so I can teleport him and kill him, heres the script.....
RoundStart = game.Workspace.RoundStart
RoundInProgress = game.Workspace.RoundInProgress
RoundEnd = game.Workspace.RoundEnd
PlayerSpawn = game.Workspace.PlayerSpawn
while wait() do
wait(1)
if RoundStart.Value == true and RoundInProgress.Value == false then
--Ment to teleport the player to "PlayerSpawn.Position"
elseif RoundEnd.Value == true and RoundInProgress.Value == true then
--Ment to kill the player.
end
end

3 comments
isn't this kind of requesting?
Not precisely. I believe he is wanting a finished result of the script with an exolanation to why our way works. Although this should have been put in a better way.
I just need help, how I get into a player's model, I know how to set Humaniod health, and kind of how to teleport ... :/