I'd like to know when a player jumps, but not by using the humanoid jump event
Since I figured it out myself, I thought I'd give the answer:
As the keydown for f is "f" the keydown for space is " ", make sure to include a space.
I'd like to know when a player jumps, but not by using the humanoid jump event
Since I figured it out myself, I thought I'd give the answer:
As the keydown for f is "f" the keydown for space is " ", make sure to include a space.
it think you only need to put a space like this : " "
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