I'm wondering if there are any limits on saving through data persistence, and if you can create a loophole by saving it to different tabs that mean the same thing?
--this is just an example of what i mean, not to be taken seriously
Save:(Player.."_1")
Save:(Player.."_2")
etc
Since Player names don't use underscores, you could loophole that to create more space to a player.
I also wanted to know how to see the saved stats in studio, so if Kenetic has 160 kills and BlueTaslem has 180 kill and I want to see that without joining them in a game.

1 comment
You would just use print() on the Data Store. Hopefully you'd know the key.