Hello! I am currently working on a boomerang tool. I haven't gotten too far but I have an idea of where it is going. So basically when the player clicks the boomerang will use a BodyPosition to go away from the player. But I am stuck; I want the tool to be "dropped". Or basically removed form the player's inventory but not completely removed, Just placed into the workspace. I don't know how I can do this though.
Tool = script.Parent
function onActivated()
Tool.Handle.BodyPosition.Position = Tool.Parent.Parent.Torso + Vector3.new (20,0,0)
--This is where I want the tool to be taken out of the players inventory and placed into the workspace but I don't know how.
end
Thanks! ~Minikitkat

1 comment
The reason that dyler's script doesn't work is because (I know it's stupid but it's ROBLOX) BodyPosition.position isn't accessible for some stupid reason, unless the instance is created within that script. So instead you have to create a value (not using Vector3) for x,y,z and then reference that to move it =/