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✓ ANSWER ACCEPTED

How to do changed event?

I'm not entirely sure how to use the changed event, but I made this script to make a sound and change a decal's transparency when a value is changed. Here's the script:

function warp(value)
	script.Parent.Parent.db = false
	game.Workspace.StarshipWiz.Helm.Part.warp1:Play()
	game.Workspace.StarshipWiz.warp.Decal.Transparency = 0
	wait(12)
	script.Parent.Parent.db = true
	game.Workspace.StarshipWiz.Helm.Part.warp2:Play()
	game.Workspace.StarshipWiz.warp.Decal.Transparency = 1
end

game.Workspace.StarshipWiz.Planet.Changed(warp)

The output says, "Workspace.StarshipWiz.Planet.Script:11: attempt to call field 'Changed' (a userdata value)"

Can someone tell me how to rectify this?

1 answer

✓ Accepted answer

The parentheses after Changed says to the script that Changed is a function that you're calling with the parentheses. But this is wrong, as it's an event, thus the error.

What you want to do is connect the Changed event to the warp function, so that it will be called every time the event is fired.

game.Workspace.StarshipWiz.Planet.Changed:connect(warp)

1 comment

0

Thanks.

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