Hhm.. I need help, I made this, it's ment to spawn a "Ball" in one of the spawners that are in the game.... It doesn't work...
RoundStart = script.Parent.Parent.RoundStart
Ball1 = game.ServerStorage.Ball1:Clone()
if RoundStart == true then
local RandomSpawn = (math.random(8))
if RandomSpawn == 1 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn1.Position
end
if RandomSpawn == 2 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn2.Position
end
if RandomSpawn == 3 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn3.Position
end
if RandomSpawn == 4 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn4.Position
end
if RandomSpawn == 5 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn5.Position
end
if RandomSpawn == 6 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn6.Position
end
if RandomSpawn == 7 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn7.Position
end
if RandomSpawn == 8 then
Ball1.Parent = script.Parent
Ball1.Position = script.Parent.Spawn8.Position
end
end

7 comments
RoundStart is a Boolean on line 04, but if you mean by if it
Existedthen you would just putif RoundStart thenOoh, I forgot to put .value
But don't place it in your variable.
Yeah, I know... It's: if RoundStart.Value == true then
Did that solve your problem
Yup
Ugh. If you're answering someone's question, please make an answer. I thought that your answer didn't help, so I thought of something else, Europe.