I have tried this in every way I could think of and in WILL NOT move the object (btw, I don't need the model to be there, that was just another failed attempt)
while wait (5) do
Model = Instance.new("Model", workspace)
Ball = Instance.new("Part", Model)
Ball.Shape = "Ball"
Ball.BrickColor = BrickColor.new("Really black")
pos = Vector3.new(script.Parent.Parent.Torso.Position - Vector3.new(0,10,0))
Model:MoveTo(pos)
Ball.Touched:connect(function(hit)
local Boom = Instance.new("Explosion", Ball)
Boom.Position = Vector3.new(Ball.Position)
Boom.BlastRadius = 10
Boom.BlastPressure = 10
end)
end
