This script won't change my speed to normal or when I die it won't give me back 1000 walk speed.
debounce = true
script.Parent.Touched:connect(function(hit)
local h = hit.Parent:FindFirstChild("Humanoid")
if (h ~= nil and debounce == true) then
debounce = false
if h.WalkSpeed == 16 then
h.WalkSpeed = 1000
wait(.25)
end
else
if h.Walkspeed == 1000 then
h.Walkspeed = 16
end
debounce = true
end
end)
