I have tried this
local pos = Vector3.new(-375.863, 97.1, 834.132)
for _, player in pairs(game:GetService("Players"):GetPlayers()) do
if player.Character then
player.Character:MoveTo(pos)
and roblox's script
target = CFrame.new(0, 50, 0) --could be near a brick or in a new area
for i, player in ipairs(game.Players:GetChildren()) do
--Make sure the character exists and its torso exists
if player.Character and player.Character:FindFirstChild("Torso") then
--add an offset of 5 for each character
player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0)
end
end
And both only teleport one person....
HELP ME!
Note: this is part of a larger script that teleports people to a map during a round....didn't wanna post the whole thing in case of being hated on by people for posting a 200 line script...
