Literally no clue as to how I can do this, any help?
COMMUNITY QUESTION
How would I make a dialogue option teleport a player? [Solved]
2 answers
You must insert a script into the Dialogue object, not the Dialogue Option object, but the Dialogue object. It will read the dialogue choice's click and execute code.
script.Parent.DialogChoiceSelected:connect(function(player, choice)
if (choice == script.Parent.Choice1) then --Change 'Choice1' to the name of the choice that teleports the player
player.Character:MoveTo(Vector3.new(0,0,0)) -- Change the (0,0,0) to the correct position
end
end)
Ahahaha, it's funny how SH allows this guy to ask the question but not me. https://scriptinghelpers.org/questions/3822/how-you-make-a-script-that-teleports-you-to-somewhere-when-you-speak-to-an-npc
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3 comments
Cool, thanks very much.
Be sure to up-vote people who answer your questions correctly!
I would if I could, but I can't because people downvoted my question so that my reputation is -1.....