So this script is suppose to add values to a player, then using datastore, save and load their values. When I am the only player on the server, it will not save the value, I have a different script that changes the values to make sure it is saving or not, it is currently not, in play solo it works, but not a real server. Please help me.
ds=game:GetService("DataStoreService"):GetGlobalDataStore()
hs=game:GetService("HttpService")
local lastPlrStats={ }
local lastPlrName=""
local lastPlrId=nil
local guy=nil
local guystats=nil
local lastPlrStats=""
game.Players.PlayerAdded:connect(function(plr)
local stats=Instance.new("IntValue")
stats.Name="Stats"
stats.Parent=plr
--Values here for creating new stats for every player
local starterchoosen=Instance.new("IntValue")
starterchoosen.Name="StarterChoosen"
starterchoosen.Parent=stats
local firstpokemon=Instance.new("IntValue")
firstpokemon.Name="FirstPokemon"
firstpokemon.Parent=stats
if ds:GetAsync(plr.userId.."Stats")~=nil then
--Values here for loading stats already saved
local userstats=hs:JSONDecode(ds:GetAsync(plr.userId.."Stats"))
starterchoosen.Value=userstats[1]
firstpokemon.Value=userstats[2]
else
--Values here for loading stats not saved (creating new stats for a player that hasn't played yet)
starterchoosen.Value=0
firstpokemon.Value=0
end
end)
game.Players.PlayerRemoving:connect(function(plr)
--Values here for saving stats (other than last person)
ds:SetAsync(plr.userId.."Stats",hs:JSONEncode({
plr.Stats.StarterChoosen.Value;
plr.Stats.FirstPokemon.Value;
}))
end)
game.OnClose=function()
print("Im dniog sothmineg")
ds:SetAsync(lastPlrId.."Stats",lastPlrStats)
print("saved")
end
while wait() do
local players=game.Players:GetPlayers()
if #players==1 then
lastPlrName=players[1].Name
lastPlrId=players[1].userId
else
lastPlrName=""
lastPlrId=nil
end
if lastPlrId~=nil then
guy=game.Players[lastPlrName]
print("adding guy's stats")
--Values here for the last player's stats to save
guystats={
guy.Stats.StarterChoosen.Value;
guy.Stats.FirstPokemon.Value;
}
lastPlrStats=hs:JSONEncode(guystats)
end
end

2 comments
Where are you having trouble, any specific points. What about output, is there any?
Output doesn't say anything, the trouble is with saving the last player's stats.