It should stop the song, but it doesn't?
-- local sound = game.Workspace.Part local enable = true local sound2 = game.Workspace.Part.Sound -- function Clicked() if not enable then return end enable = false sound.Sound:Play() wait(sound.Sound.TimeLength) sound.Sound:Stop() enable = true if sound.Sound2.IsPlaying == true then sound.Sound:Pause() end end script.Parent.MouseButton1Click:connect(Clicked)
You need a ClickDetector inside the brick.