local vipPass = 231935192
game.Players.PlayerAdded:connect(function(player)
if game.GamePassService:PlayerHasPass(player,vipPass) then
local cashmoney = game.ServerStorage.MoneyStorage:WaitForChild(player.Name)
cashmoney.Value = cashmoney.Value + 5000
player.CharacterAdded:connect(function(char)
if char:WaitForChild("Humanoid") then
char.Humanoid.MaxHealth = 150
char.Humanoid.Health = 150
end
end)
end
end)
I have this script inside ServerScriptStorage and I was whenever a VIP joins a server they get all the perks. It works, but if you leave and rejoin the same server then you don't get these perks. How can I make it so you get these perks every time you enter a new server as well as the same server you were in a few minutes ago?

3 comments
You should really place any values you want to define for the client's use INSIDE the client - e.g. Player Instance.
what do you mean?
If your talking about the MoneyStorage, I have it there cause I am using Berezas Tycoon Kit, and that's how he does it. Is it something do with that item?