The first texture is there for 30 sec for 30 sec songs and after that it will be back to sparkle for 30 sec again and then the other decal again. I also want the music to stop at the same time as the particles and come witha new particles at the same time. So when the taco song comes the taco particle will come too. But when I tested it, it didn't work. Here is the script:
local decal = game.Workspace.Part.ParticleEmitter
while true do
decal.Texture.ULR = ("http://www.roblox.com/asset/?id=186290703")
Sound.ID = ("http://www.roblox.com/asset/?id=RAININGTACOSONGID")
wait(30)
decal.Texture.ULR = ("rbxasset://textures/particles/sparkles_main.dds")
Sound.ID = ("http://www.roblox.com/asset/?id=SONGID")
wait(30)
end
Hope you understand! :D
