Hi, thank you for reading. What I'm trying to do here is to clone an object, called Wood, and another object called Foil, into the workspace if there is nothing in workspace called Wood or Foil. The thing is that it only identifies Wood. I want to make a list of things that will be cloned into the workspace if it's not in the workspace.

local Loot = game.Lighting.Loot:GetChildren()
local Name = ("Wood"),("Foil")

while wait(.1) do
  if not game.Workspace:findFirstChild(Name) then
     for i = 1, #Loot do
 	       if Loot[i] and Loot[i].Name == Name then
    	        local Add = Loot[i]:Clone()
     	       Add.Parent = game.Workspace
     	       if game.Workspace.Part then
				Part = workspace.Part
         	       Add:MoveTo(Part.Position)
       	     end
   	     end
     end
	end	
end