So basically, my question is as stated. How can I tell the amount of data units something takes up? I'm trying to use Data Persistence to save places when players leave my game.
(To check that out to see what my problem is, go here and try to build something that's decent sized, leave, and come back. If you built enough, it shouldn't have saved)
Anyways, I know that I should probably use Data Stores for saving things that are this large, but I just want to make sure that my problem is what I think it is. If anyone could help me, or possibly leave an example script, that'd be awesome. Thanks in advance to whoever may help :P

2 comments
Ok, well that sucks lol. Thanks for the answer, and also giving me a start on how to go about saving an Instance in DataStore. I was trying to figure that out, which was the main reason I didn't want to use Data Store. Anyways, thanks again :P
Anytime(: