So my local script is not working and is not representing errors but here's the code that was supposed to work out:
local block = game.Workspace.Block_TRL
x = 95
y = 20
z = 25.6
function Block_Move()
while block.Position ~= _G.xx,_G.yy,_G.zz and game.Player.LocalPlayer ~= nil then
block.Position = x+0.001,y+0.001,z+0.001
wait()
end
game.Workspace.ThrowCar.ClickDetector.MouseClick:connect(Block_Move)
The script issue is that its working correctly but I wanted it to only appear the specific player not everyone...
