So I took a copy off of a game and I decided to revamp it. But I can NOT get the random audio working. So, here's the script. I only want the script to play a random audio as soon as zombies/humans win the game. But I can't get it working.

``

p = game.Players:getChildren()
local zombie = math.random(1, #p)
for i = 1, #p do
if (i == zombie) then
p[i].TeamColor = BrickColor.new("Sand green")
else
p[i].TeamColor = BrickColor.new("Bright red")
end
end

m.Text = "If all survivors die, the zombies win!"
wait(1)
for i = 1, #p do
if p[i].Character ~= nil then
	if p[i].TeamColor == BrickColor.new("Bright red") then
		local spawn = math.random(1, #humSpawns)
		p[i].Character.Torso.CFrame = CFrame.new(humSpawns[spawn].Position + Vector3.new(0, 6, 0))
	elseif p[i].TeamColor == BrickColor.new("Sand green") then
		zombify(p[i])
		local spawn = math.random(1, #zombSpawns)
		p[i].Character.Torso.CFrame = CFrame.new(zombSpawns[spawn].Position + Vector3.new(0, 6, 0))
	end
end
end
m.Text = "Choose your weapons and begin!"
game.Workspace.Rawr:play()
game.workspace.Music:play()
wait(3)
m:remove()

script.Running.Value = 1
local time = roundtime  --Time, in seconds.

while script.Running.Value == 1 do
	if math.fmod(time, 60) < 10 then
	scorebar.Text = "Time Remaining:  " .. math.floor(time/50) .. ":0" .. math.fmod(time, 60)
	else
	scorebar.Text = "Time Remaining:  " .. math.floor(time/60) .. ":" .. math.fmod(time, 60)
	end
	wait(1)
	time = time - 1
	if time == 0 then


		print("game ovarrrrrrr")
		script.Running.Value = 0

	end
end

	if script.Running.Value == 0 then
		local z = game.Players:getChildren()
		local humcount = 0
		local zombcount = 0
		for i = 1, #z do
		if z[i].className == "Player" then
			if z[i].TeamColor == BrickColor.new("Bright red") then humcount = humcount + 1
			elseif z[i].TeamColor == BrickColor.new("Sand green") then zombcount = zombcount + 1
			end
		end
		end
		local m = Instance.new("Message")
		m.Parent = game.Workspace
		if humcount >= 1 then
			--[[ local musicids={225032798,225032831,225032853,225032806,225032806} --Change these to the music ids you want to play, feel free to add some music

function PickRandomFrom(tab)

return tab[math.random(1,#tab)]

end

local id=PickRandomFrom(musicids)

local music=Instance.new("Sound",game.Workspace)

music.SoundId=id --I'm not sure if it's called SoundId, probably something else

music:Play() --]]
			game.workspace.Music:stop()
			m.Text = "The Survivors have won!"
			humwins = humwins + 1
		end
		scorebar.Text = "Games Won  |  Survivors: " ..humwins.. "  |  Zombies: " ..zombwins.. "  |"  --Tie: " ..ties
		wait(4)
		m:remove()

	--All Red Team members leave.  It gets turned to this value in a different script.
	elseif script.Running.Value == -1 then
		local m = Instance.new("Message")
		m.Parent = game.Workspace
						--[[ local musicids={225032722,225032798,225032714,225032744,225032619} --Change these to the music ids you want to play, feel free to add some music

function PickRandomFrom(tab)

return tab[math.random(1,#tab)]

end

local id=PickRandomFrom(musicids)

local music=Instance.new("Sound",game.Workspace)

music.SoundId=id --I'm not sure if it's called SoundId, probably something else

music:Play() --]]
		game.workspace.Music:stop()
		m.Text = "The zombies have taken over the world!"
		zombwins = zombwins + 1
		scorebar.Text = "Games Won  |  Survivors: " ..humwins.. "  |  Zombies: " ..zombwins.. "  |"  --Tie: " ..ties
		wait(4)
		m:remove()

	--All Blue Team members leave.  It gets turned to this value in a different script.
	elseif script.Running.Value == -2 then
		local m = Instance.new("Message")
		m.Parent = game.Workspace
		--[[ local musicids={225032798,225032831,225032853,225032806,225032806} --Change these to the music ids you want to play, feel free to add some music

function PickRandomFrom(tab)

return tab[math.random(1,#tab)]

end

local id=PickRandomFrom(musicids)

local music=Instance.new("Sound",game.Workspace)

music.SoundId=id --I'm not sure if it's called SoundId, probably something else

music:Play() --]]
		game.workspace.Music:stop()
		m.Text = "The Survivors have won!"
		humwins = humwins + 1
		scorebar.Text = "Games Won  |  Survivors: " ..humwins.. "  |  Zombies: " ..zombwins.. "  |"  --Tie: " ..ties
		wait(4)
		m:remove()
	end


	p = game.Players:getChildren()
	wait(5)
	for i = 1, #p do
		if p[i].Character ~= nil then
			p[i].Character.Humanoid.Health = 0
		end
	end
wait(20)

end

``

2 comments

0

I see what's wrong. YOU'RE TRYING TO MAKE US SCAN AND FIX A 150 LINE SCRIPT!

0

I specially --[['ed the parts I want to fix. God dang it.