So I'm trying to make this part practically follow the players torso but when I make it try to update and follow it doesn't work..
local Player = game.Players.localPlayer
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:wait()
plr.Character:WaitForChild("Torso")
local torso = plr.Character.Torso
local part = Instance.new("Part", game.Workspace)
part.Transparency = 0.2
part.CanCollide = false
part.Size = Vector3.new(4,4,4)
while wait(0.1) do
part.Position = CFrame.new(torso.Position)
end
end)
.

1 comment
Omg lol ok thank you I feel like an idiot now and it works