Setting script:


 while wait() do
	local DataStore = game:GetService("DataStoreService"):GetDataStore(script.Parent.Name.."_"..script.Parent.Parent.Parent.Parent.Parent.Parent.Name)
	wait(2)
	DataStore:SetAsync("1", script.Parent.TextLabel.Value.Value)
	print('datastore set')
end

Getting script:


game.Players.PlayerAdded:connect(function(player)
	local DataStore = game:GetService("DataStoreService"):GetDataStore(script.Parent.Name.."_"..player.Name)
	local yes = DataStore:GetAsync("1")
	script.Parent.TextLabel.Value.Value = yes
	end)

2 comments

0

You need to explain your question. What is this supposed to do, What's (not) happening? What should be happening? Are there any outputs..?

0

1.What does this script do? 2. Where is the Error? 3.Are there anything in the Output?