Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

Loading Gui Help ????

I want to make a script that makes a txt button like grow in size (horizontally) and then stop at a specific spot. I also want it to say loading on it when the bar finished growing. I want it to load in this direction --------->... Can someone help me rewrite this? the size of the text box is {0, 0},{0, 110} (it is 0 because I want it to load. and it will grow once the script is right). The position is {0, 10},{0, 540}. script of what I have so far:

local h = script.Parent
local xSize = 1
local speed = 0.0025
while true do
	xSize = xSize - speed
	h.Size = UDim2.new(xSize, 0, 0, 0)
	if xSize < -0.1 then
		xSize = 1
	end
	wait()
while true do
function Load()
local h = script.Parent
wait (1)
h.Text = "Loading Map."
wait (.5)
h.Text = "Loading Map.."
wait (.5)
h.Text = "Loading Map..."
wait (1)
h.Text = "Loading Map."
wait (.5)
h.Text = "Loading Map.."
wait (.5)
h.Text = "Loading Map..."
wait (1)
h.Text = "Loading Map."
wait (.5)
h.Text = "Loading Map.."
wait (.5)
h.Text = "Loading Map..."
wait (1)
h.Text = "Loading Map."
wait (.5)
h.Text = "Loading Map.."
wait (.5)
h.Text = "Loading Map..."
end
Load()

1 comment

0

Please stop re-posting the same Question over and over again just to get an Answer! Be patient!

1 answer

✓ Accepted answer

First, you need to work on your efficiency, writing

h.Text = "Loading.."
wait(1)
h.Text = "Loading..."

is very boring to write and can also be done much easier by including this into a while loop, Like you've done, Just a bit more efficiently.

while true do wait()
local h = script.Parent
h.Text = "Loading map."
wait(1)
h.Text = "Loading map.."
wait(.5)
h.Text = "Loading map..."
end

Although I don't personally know how to do what you're asking, I have found a YouTube video which I have used in the past which does exactly what you're asking for. Take a look at it here :)

This discussion is preserved as it was. New answers, comments, and votes are closed.