if not plr:FindFirstChild("Stats") then
local stats = Instance.new("IntValue",plr)
stats.Name = "Stats"
wait(.1)
local ad = Instance.new("IntValue",stats)
repeat ad.Name = "Attack" wait() until ad.Name == "Attack" --This one is not being named attack, just Value
ad.Value = math.random(60,80) --Also, it doesn't set this value. It basically just gets created, unchanged, then it just stops.
wait(.1)
print(ad.Name)
local ap = Instance.new("IntValue",stats)
repeat ap.Name = "Spell" wait() until ap.Name == "Spell" --This one is also not being named, just stays at Value
ap.Value = 0
wait(.1)
print(ap.Name)
local ar = Instance.new("IntValue",stats)
ad.Name = "Armor"
ad.Value = math.random(20,30)
wait(.1)
local mr = Instance.new("IntValue",stats)
ap.Name = "MagicResist"
ap.Value = math.random(5,20)
wait(.1)
local gd = Instance.new("IntValue",stats)
gd.Name = "Gold"
gd.Value = 0
wait(.1)
local lh = Instance.new("ObjectValue",stats)
lh.Name = "LastHit"
wait(.1)
local bty = Instance.new("IntValue",stats)
bty.Name = "Bounty"
bty.Value = 0
wait(.1)
local mh = Instance.new("IntValue",stats)
mh.Name = "MaxHealth"
mh.Value = 900 + math.random(0,200)
wait(.1)
char:WaitForChild("Humanoid").WalkSpeed = 16 + (math.random(10)/10)
script.PassiveGold.Disabled = false
end
✓ ANSWER ACCEPTED
Value not being named?
1 answer
✓ Accepted answer
Check that your names match up. You had this:-
local mr = Instance.new("IntValue",stats)
ap.Name = "MagicResist"
ap.Value = math.random(5,20)
Instead of this:-
local mr = Instance.new("IntValue",stats)
mr.Name = "MagicResist"
mr.Value = math.random(5,20)
And this one needs to be changed as well:-
local ar = Instance.new("IntValue",stats)
ad.Name = "Armor"
ad.Value = math.random(20,30)
1 comment
0
Oh. Derp. I didn't even notice that. Thanks, it worked!
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Is there a reason why you're setting their names in repeat loops...?
I am trying to make sure they are named that. It was an attempted fix.