As practice im trying to make a script that spawns in different maps. This is my milestone, to make a script that can clone or spawn things like maps into my workspace from server script storage to show ingame. Like minigame servers. Heres what i have so far thanks:
local players = game.Players
local num = math.random (1, 2)
print(num)
if num == 1
end

2 comments
There are a few things I would like to point out. First of all, you can only have scripts in the ServerScriptService (you probably meant ServerStorage). Secondly, as a start for you, after your if statement, find the location of your map in storage and clone it using the :Clone() method as seen here: http://wiki.roblox.com/index.php?title=API:Class/Instance/Clone.
@SanityMan You can also have running scripts in "game.Workspace". "game.ServerScriptService" is just an alternative storage container for the sake of organization.