Hello, So I have a few different questions concerning game universes or just games with I interlocking places. I am completely new to this and couldn't find much on the subject within the roblox wiki. I am wondering how I can create a place that branches off of the hub or main place entirely from a script so I could say; open a place for a specific person and when they leave it closes.
I am also wondering how I can transfer variables between those places for example a leader board in the hub place that collects data from all the places.
Another question is, is it possible to say, have a database of pre made places and then alow a player to choose a place he/she wants to play in and have a server open with the correct map.
It's a lot of questions all at once but any insight you can give me would help dramatically. If something is unclear let me know and I'll try and explain better. Thanks, Lordrex12345
EDIT: At this point I've solved most of my questions concerning universes but I am still wondering how to use the correct lua syntax to create a template of a place you already have made.

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Alright thanks, the main thing I am trying to do is create a "temporary" place from just a script meaning that I don't want to have a place already set within the game universe. I see this game as a great example: http://www.roblox.com/games/78074391/Space-Construction. The owner makes individual places (shipyards) for people based off of a template place which is almost exactly what I am trying
Any more help? Still not sure how to make a template place, though I did find out you have to enable a feature on your game in order for you to use the place as a template.