How do I make a crafting system where when the correct objects come in contact with each other (sorta like in stranded deep, if that makes sense) it makes the object I want it to make? This is all I have so far ( I don't know if this will even work though...):
if ing(1) == "Model Name Here" and ing(2) == "Model Name Here" then
made = "New Tool Name Here"
end

1 comment
Review your basics.