I wrote this teleport script the other day and I just can not work out why it turns you upside down when you teleport or how to rectify it. Here is the script:
char = game.Players.LocalPlayer.Character
destination = game.Workspace.Bridged
function teleporter()
char.Torso.Anchored = true
char.Torso.CFrame = destination.CFrame + Vector3.new(0,0,0)
wait(0.2)
char.Torso.Anchored = false
end
script.Parent.MouseButton1Click:connect(teleporter)
Help would be much appreciated.

1 comment
Thanks a lot!