bin = script.Parent
me = script.Parent.Parent.Parent

enabled = true

function onButton1Down(mouse)
if not enabled then
		return
	end

	local player = game.Players.LocalPlayer
	if player == nil then return end
      enabled = false 
		Run = game:GetService("RunService")		
		game:GetService("Chat"):Chat(me.Character.Head, "Chloro Balls!")
		for i = 1, 100 do
			randomer = math.random(-5,5)
			randomer2 = math.random(-2,2)
		x = Instance.new("Part")
		x.BrickColor = BrickColor.new("Lime green")
		x.Size = Vector3.new(4, 4, 4)
		x.TopSurface = "Smooth"
		x.BottomSurface = "Smooth"
		x.Shape = "Ball"
		x.Name = me.Name
		x.CanCollide = false
		x.Transparency = 0.5
		y = Instance.new("BodyVelocity")
		y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
		y.velocity = me.Character.Torso.CFrame.lookVector*500
		x.Parent = Workspace
		y.Parent = x
		x.CFrame = me.Character.Torso.CFrame * CFrame.new(randomer, randomer2, -10)
		game.Debris:AddItem(x, 6)
		wait()
		end
   wait(8)

    enabled = true

	end


enabled = true 
function onS(mouse) 
mouse.Button1Down:connect(function() onButton1Down(mouse) end) 
end 
bin.Selected:connect(onS)