So look, since my title is kind of confusing, so I will explain it to you.
When someone joins, they spawn on a colored spawn (at least in my obby, its colored, along with its own team). I want to make it so when someone joins, they will become blue team WITHOUT their character touching any other colored spawn.
I tried this by doing a script so when they join, I used :BreakJoints() on them, and then changed their teamcolor to blue. Then I realized that their limbs will touch the colored spawn, thus changing them to a different team before they respawn from death (Unless they are lucky and spawn with blue in the first place)
Help me out?

3 comments
Can't you just disable
ChangeTeamOnTouchon the spawn and set the AutoAssignables correctly?@ BlueTaslem , Then how are you supposed to make checkpoints?
Thats what I was going to say, except not in front of Mr. 1573 Rep here