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COMMUNITY QUESTION

Why isn't it working?

The charge thing isn't working I think. It doesn't spawn anything..

wait(3)
me = script.Parent.Parent.Parent
n = script.Parent
local debounce = false
mouse = me:GetMouse()
run = game:GetService("RunService")
aka = 0
char = false

function pizza(mouse)
	if debounce == false then
		debounce = true
		char = true
		LeftShoulder = me.Character.Torso["Left Shoulder"]
	RightShoulder = me.Character.Torso["Right Shoulder"]
		Run = game:GetService("RunService")
			for i = 1, 12 do
				LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -0.15)
				RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0)
				LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -0, 0)
				RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0)
				Run.Stepped:wait(0.005)
			end
			local x = Instance.new("Part")
			x.Shape = "Block"
			x.CanCollide = false
			x.Anchored = true
			x.TopSurface = "Smooth"
			x.BottomSurface = "Smooth"
			x.FormFactor = "Custom"
			x.Parent = Workspace
			x.Transparency = 1
			x.Rotation  = Vector3.new(0, 0, 0)
			x.Size = Vector3.new(2, 2, 2)
			x.BrickColor = BrickColor.new("Light blue")
			x.CFrame = me.Character["Left Arm"].CFrame*CFrame.new(0, -1, 0)
			while char == true do
				aka = aka+1
				wait(0.2)
			end
			mouse.Button1Up:connect(function(mouse)
				char = false
				if aka>50 then
					local x2 = Instance.new("Part")
			x2.Shape = "Block"
			x2.CanCollide = false
			x2.Anchored = true
			x2.TopSurface = "Smooth"
			x2.BottomSurface = "Smooth"
			x2.FormFactor = "Custom"
			x2.Parent = Workspace
			x2.Transparency = 1
			x2.Rotation  = Vector3.new(0, 0, 0)
			x2.Size = Vector3.new(15, 15, 15)
			x2.BrickColor = BrickColor.new("Light blue")
			x2.CFrame = me.Character["Left Arm"].CFrame*CFrame.new(0, -1, 0)
			y = Instance.new("BodyVelocity")
			y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
			y.velocity = Player.Character.Torso.CFrame.lookVector*100
			fa = Instance.new("SpecialMesh", x2)
			fa.MeshType = "FileMesh"
			fa.MeshId = "http://www.roblox.com/asset/?id=3270017"
			aka = 0
				else
					local x2 = Instance.new("Part")
			x2.Shape = "Block"
			x2.CanCollide = false
			x2.Anchored = true
			x2.TopSurface = "Smooth"
			x2.BottomSurface = "Smooth"
			x2.FormFactor = "Custom"
			x2.Parent = Workspace
			x2.Transparency = 1
			x2.Rotation  = Vector3.new(0, 0, 0)
			x2.Size = Vector3.new(15, 15, 15)
			x2.BrickColor = BrickColor.new("Light blue")
			x2.CFrame = me.Character["Left Arm"].CFrame*CFrame.new(0, -1, 0)
			y = Instance.new("BodyVelocity")
			y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
			y.velocity = Player.Character.Torso.CFrame.lookVector*100
			fa = Instance.new("SpecialMesh", x2)
			fa.MeshType = "FileMesh"
			fa.MeshId = "http://www.roblox.com/asset/?id=3270017"
			aka = 0
				end
			end)
	end
	wait(10)
	debounce = false
end




function onSelected(mouse)
	mouse.Button1Down:connect(function() pizza(mouse) end)
end

n.Selected:connect(onSelected)

1 answer

You need to provide a lot more information. Like what is this script supposed to do? Where is the script? Do you have any output? Is the script a localscript? What have you tried and what is not working?

2 comments

0

Well, this is a local script.It's supposed to launch a part ( it's size depends on aka) I don't have any errors it's just that it doesn't work.

0

I upvoted lightpower's answer. You need to provide alot of information. For example, even the LOCATION of scripts can matter a whole lot. Or maybe what type of script it is?

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