storage = game.ReplicatedStorage:GetChildren()
backpack = game.Players.LocalPlayer.Backpack
math.randomseed(tick())
storage["Kagune" .. tostring(math.random(8))]:clone().Parent = backpack
I have 8 Different local scripts in Replicated storage this script should put a random 1 in my backpack when I enter the game but it doesnt.
This is in a local script in StarterPack and the 8 local scripts I have are:
Kagune1 Kagune2 Kagune3 Kagune4 Kagune5 Kagune6 Kagune7 Kagune8
There are other things in Replicated Storage such as models.

1 comment
It is easier to use the "PlayerGui" then "Backpack"