So, me and a friend are learning scripting and is there a simple way to make an intro gui when someone sits in a seat?
COMMUNITY QUESTION
How do you make an animated (gui) intro when someone sits in a seat?
1 answer
Whenever someone sits on a seat a weld will be added and Part1 should be the player's torso. So, if we insert a script into the seat we can track who sits on it with this:
script.Parent.ChildAdded:connect(function(newWeld)
char = newWeld.Part1.Parent
--and do whatever you need to do here
end)
We can also track when someone jumps off of a seat with ChildRemoved
script.Parent.ChildRemoved:connect(function(removedWeld)
char = removedWeld.Part1.Parent
--and do whatever you need to do here
end)
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1 comment
Are you asking how to make the intro GUI run, or are you asking how to make the intro GUI appear?