Hello, I would like to know how I can Get a Gaussian Bell in my Turning.
I have a variable called rotSpeed
local rotSpeed = math.exp(100)*(-(((Drone.Fuselage.Velocity.Magnitude-60)^2)/(2*(40^2))))
The only part that needs to be kept is 'Drone.Fuselage.Velocity.Magnitude' Everything else was my attempt at the Gaussian Bell.

2 comments
What exactly do you want to do [don't use the word Gaussian in it]? The Gaussian Bell curve is a distribution, what you're doing shouldn't require sampling.
I've solved it, I wanted to get my steering bad at the start and meh and 100% throttle And great at the middle. The bell was a good representation of this.