I didn't want to make the question too big, but I also want to know how to make it change volume when you move closer or back away from the object playing the sound.
ex: http://www.roblox.com/games/148634071/Ocean-Drive
Just to inform, I'm an early learner in script, so I don't know much about how things work. It'd also be appreciated if there is any help that if you could give me a description on how it all works (not saying you have to, but it'd help a lot!)
Thanks!

1 comment
Just put the 'Sound' type instance in a 'BasePart' type instance, and it'll play from your distance from the 'BasePart', if that's what your asking specificly. :)