So I tried filtering enabled, this is a gamescript it's not supposed to be in starterpack, or it'd run as much as the number of players there are in the game, since it's local to every player.
It just doesn't run, and it won't insert the GUIs into the players.
wait(3)
ScreenGui = Instance.new("ScreenGui")
Background = Instance.new("Frame")
Background.ZIndex = 1
Background.Size = UDim2.new( 0, 0, 0, 0)
Background.Position = UDim2.new( 0, 0, 0, 0)
Background.Transparency = 0.5
Background.BackgroundColor3 = Color3.new(72/255,72/255,72/255)
StarterMenu = Instance.new("ScrollingFrame")
StarterMenu.ZIndex = 3
StarterMenu.Size = UDim2.new( 0, 250, 0, 150)
StarterMenu.Position = UDim2.new( 0.5, 0, 0.5, 0)
StarterMenu.Transparency = 0.5
StarterMenu.Visible = false
StarterMenu.BackgroundColor3 = Color3.new(85/255,0/255,0/255)
ImageText = Instance.new("ImageLabel")
ImageText.ZIndex = 3
ImageText.Image = "rbxassetid://51806623"
ImageText.Size = UDim2.new( 0, 100, 0, 100)
ImageText.Transparency = 1
ImageText.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
for i,v in pairs(game.workspace:GetChildren()) do
if v:findFirstChild("Humanoid") then
plr = game.Players:GetPlayerFromCharacter(v)
ScreenGui.Parent = plr.PlayerGui
Background.Parent = plr.PlayerGui.ScreenGui
Background:TweenSizeAndPosition(UDim2.new(0, 1000, 0, 1000), UDim2.new( 0, 0, 0, 0), "Out", "Quad", 1)
wait(2)
StarterMenu.Parent = plr.PlayerGui.ScreenGui
StarterMenu.Visible = true
ImageText.Parent = plr.PlayerGui.ScreenGui.ScrollingFrame
wait()
else
end
end
