Hello scripting helpers,

I recently just made this script:-

		for _,Playervaluesremove1 in pairs(game.Players:GetPlayers()) do -- Goes through all players
			if Playervaluesremove1:FindFirstChild("IsChaser") then -- If the player has the value "IsChaser" then
				Playervaluesremove1:Destroy() -- Destroys the value
			end
		end

This is how the script inserts it. The Chaser bit of this script is chosen randomly by another part of the script, thus doesn't need fixing.

Instance.new("IntValue", Chaser).Name = "IsChaser"

The value is located under:-

game -- Game
	Players -- Players tab
		Player -- Players name
			IsChaser --[[[ Value (int)]]]

What it's supposed to do is destroy the value within the player. However, it removes the player all together. It basically kicks them.

Please help! :]

Thanks, Nathan.