ImageTransparency it's not taking effect, everything else prints out telling me that the script compiled successfully, yet ImageTransparency won't affect the ImageLabels.
local Players = game:GetService("Players")
function onPlayerAdded(player)
print("oPA Sucessful")
local intro = game.StarterGui.ScreenGui
local intro_f = intro.Frame
local x_1 = intro_f.x_1
local x_2 = intro_f.x_2
local v_1 = intro_f.v_1
local n_2 = intro_f.n_2
local r_1 = intro_f.r_1
local d_1 = intro_f.d_1
local x_2 = intro_f.x_2
print("All assests aquired")
x_1.ImageTransparency = 0.9
wait(0.15)
x_1.ImageTransparency = 0.8
wait(0.15)
x_1.ImageTransparency = 0.7
wait(0.15)
x_1.ImageTransparency = 0.6
wait(0.15)
x_1.ImageTransparency = 0.5
wait(0.15)
x_1.ImageTransparency = 0.4
wait(0.15)
x_1.ImageTransparency = 0.3
wait(0.15)
x_1.ImageTransparency = 0.2
wait(0.15)
x_1.ImageTransparency = 0.1
wait(0.15)
x_1.ImageTransparency = 0.0
wait(0.15)
print("x_1 Sucessful")
end
Players.PlayerAdded:connect(onPlayerAdded)

1 comment
You are only editing the gui in startergui. Not the one in the player's playergui.